2026 State of Mobile is Live!

In the third quarter of 2025, the mobile gaming scene in the United Arab Emirates saw intriguing trends among the top Multiplayer Online Battle Arena (MOBA) games on the Android platform. According to Sensor Tower, these insights reveal the performance dynamics of the leading titles.
Mobile Legends: Bang Bang from MOONTON showcased fluctuating weekly revenue, peaking at approximately $17.4K at the start of September. The game's weekly downloads experienced a mid-quarter rise, reaching about 2.3K in late August. However, active users saw a gradual decline from around 32.9K in early July to roughly 25.1K by the end of September.
Honor of Kings, developed by Level Infinite, maintained a steady revenue stream, with a notable high of $4.5K in mid-August. Despite a downward trend in downloads, dipping to approximately 355 in mid-August, the game's active users remained relatively stable, averaging around 2.6K throughout the quarter.
Riot Games' League of Legends: Wild Rift experienced a significant revenue surge, reaching $5.1K in the final week of September. While downloads remained low, averaging below 100 weekly, active user numbers hovered around 1.4K, showing little variation over the quarter.
Pokémon UNITE by The Pokémon Company saw modest revenue peaks, with a notable increase to $270 at the end of September. Weekly downloads fluctuated slightly, maintaining a range between 82 and 225. Active users showed resilience, with numbers rising to 8.5K in mid-July before stabilizing around 7.4K.
Lastly, DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. entered the scene with a strong initial download of 2.3K in early September. Revenue peaked at $131 mid-month, but active users dwindled from 1.1K to just 160 by the quarter's close.
For further insights and detailed analytics, Sensor Tower provides comprehensive data on these and other mobile applications.