2026 State of Mobile is Live!

In the third quarter of 2025, the top MMORPG applications on iOS in the United States demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared, using data provided by Sensor Tower.
Diablo Immortal from Blizzard Entertainment saw fluctuations in weekly revenue, peaking at around $429K at the end of June and again at $377K in late September. Weekly downloads started strong at 12K in early July but gradually declined, stabilizing around 6K by the end of the quarter. Active users showed a notable rise mid-quarter, reaching over 58K in early August, but decreased to 27K by late September.
Old School RuneScape, published by Jagex, maintained a steady revenue trend, with a high of $155K in mid-August. Downloads peaked at over 10K in early August before tapering off to 4.7K by the end of September. The game enjoyed a robust active user base, consistently hovering around 100K throughout the quarter.
Path of Titans from Alderon Games, while not generating revenue, experienced a gradual decline in downloads from over 7K in mid-July to just above 3K by the end of September. Active users followed a similar downward trend, starting from 14K and ending at approximately 10K.
Fate of the Empress by Wish Interactive Technology saw weekly revenue fluctuations, with a high of $35K in late September. Downloads peaked at 6K mid-quarter before dropping to 2K by the quarter's end. Active users decreased significantly from 15K in early July to around 8K in September.
Huntopia:Fantasy RPG, a late entrant by Leniu Games, quickly generated revenue of $144K in its second week. Downloads started strong at over 43K, dropping to 16K by the end of September.
For more detailed insights and data, visit Sensor Tower's platform to explore these apps' performance further. Each game exhibited unique trends, reflecting diverse user engagement and monetization strategies in the competitive MMORPG landscape.