2026 State of Mobile is Live!

In the third quarter of 2025, the gacha game market in Brazil saw varied performance among the top 5 games, based on data from Sensor Tower. Here's a closer look at each game's performance trends.
eFootball™ from KONAMI showed a fluctuating weekly revenue, peaking at around $531K in early July and ending the quarter at approximately $252K. Weekly downloads began at 134K in late June, gradually declining to 87K by the end of September. Active users started strong at 3.3M, with a notable peak of 4M in late July before settling at 2.9M.
Last War:Survival by FUNFLY PTE. LTD. experienced a peak in downloads mid-July with 334K. Revenue remained relatively stable, starting at $257K and closing at $202K. Active users saw a high of 763K in late July before decreasing to 364K by quarter’s end.
EA SPORTS FC™ Mobile Soccer from Electronic Arts maintained a consistent revenue stream, peaking at $149K in late September. Downloads were steady, with a slight rise to 165K at the quarter’s end. Active users began at 2.8M, dipped mid-quarter, and rebounded to 2.4M in September.
Whiteout Survival by Century Games Pte. Ltd. saw stable revenue, peaking at $136K in early August. Downloads peaked in mid-July with 117K, followed by a gradual decline to 81K. Active users decreased from 299K in July to 163K by the end of September.
KingShot, also from Century Games Pte. Ltd., had a steady revenue increase, ending at $109K. Downloads peaked at 108K mid-July, declining to 35K by September’s close. Active users peaked at 168K in mid-July, dropping to 100K by the end of the quarter.
These insights provide a snapshot of the gacha game market dynamics in Brazil for Q3 2025. For more detailed analysis, visit Sensor Tower.