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AI Insights · Timothy · April 2021

Q1 2021 Performance of Top Puzzle/Riddle Games on iOS in France

Explore the latest trends in Puzzle/Riddle games on the iOS platform in France for Q1 2021. Sensor Tower provides a detailed look at the top-performing apps in the category.

Q1 2021 Performance of Top Puzzle/Riddle Games on iOS in France

In the first quarter of 2021, the Puzzle/Riddle games category has shown various trends on the iOS platform in France. Published by Sensor Tower, these insights reveal the performance of the top 5 games in this segment.

Starting with Brain Out - Tricky riddle games, this title from EYEWIND LIMITED saw its revenue fluctuate, peaking at $271K in the first week of January and then dipping to $155K by the end of March. Downloads followed a similar pattern, with a high of nearly 40K in late December that tapered off to around 20K by late March. The weekly active users showed a declining trend, starting at 138K at the end of December and falling to approximately 89K by the close of the quarter.

Brain Test: Tricky Puzzles, from UNICO STUDIO, experienced a peak in revenue at $244K in the last week of January, with a general downward trend to $130K by the end of March. The game's downloads saw a sharp decrease from 22K at the year's end to around 9K at the end of March, and the active user base also declined from 16K to nearly 11K in the same period.

Another UNICO STUDIO title, Brain Test 2: Tricky Stories, saw its revenue peak at $304K in the second week of January, with a gradual decrease to $90K by the end of March. Downloads decreased from 10K in late December to just over 3K by the end of March, while weekly active users also saw a downward trend from around 44K to 19K.

The game YOLO?, from CacaCat CO., LIMITED, had a revenue that peaked at $123K in the first week of January and then fell to $32K by the end of March. Downloads saw a sharp decline from 18K in late December to a little over 1K by the end of March. Weekly active users also dropped from 37K to under 7K in the same timeframe.

Lastly, Braindom: Brain Games Test Out by Matchingham Games, showed a revenue peak of $102K in the first week of January, with a drop to $68K by the end of March. Downloads decreased from 5K at the end of December to around 5K by the end of March. Active users exhibited a decline from 10K to 8K over the quarter.

These trends provide an overview of the Puzzle/Riddle games' performance on the iOS platform in France for Q1 2021. For more detailed insights and data, Sensor Tower's platform offers in-depth analysis and metrics on app performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021