2026 State of Mobile is Live!

In Q3 2021, the Middle East saw notable activity in the Otome game category on the Android platform. Here, we break down the performance of the top 5 Otome games: Chatlinx Otome Love Story Game, Tears of Themis, Obey Me! Anime Otome Sim Game, Kawaii Mansion: Hidden Objects, and Love Story ® Romance Games.
Throughout Q3, Chatlinx Otome Love Story Game's weekly downloads peaked at 1.3K in late July, then fluctuated before dropping to zero in the final week of September. The game saw a steady increase in weekly revenue, starting at $53 at the end of June and peaking at $81 by the end of September. Weekly active users grew from 1.1K at the end of June to a peak of 1.6K in late July, before declining to 891 by the end of the quarter.
Tears of Themis experienced significant weekly revenue, starting at $197 in late July and peaking at $986 in early September. Weekly downloads began at 3.4K at the end of July but showed a declining trend, ending at 167 by the last week of September. Active users started at 1.9K and peaked at 3.2K in early August before gradually decreasing to 1.1K by the end of the quarter.
Obey Me! Anime Otome Sim Game maintained a steady performance in weekly revenue, ranging from $157 to $377, with a peak in late August. Downloads remained relatively stable, hovering around 400-500 per week. The game sustained a consistent number of active users, fluctuating around 2.4K to 2.6K throughout the quarter.
Kawaii Mansion: Hidden Objects showed modest weekly revenue, peaking at $54 in late August. Downloads peaked early in the quarter at 696 in late July, then significantly declined to single digits by September. Active users followed a similar pattern, peaking at 875 in late July and gradually decreasing to 152 by the end of September.
Love Story ® Romance Games saw its weekly revenue peak at $89 at the end of June, with fluctuations throughout the quarter, reaching $71 by the end of September. Weekly downloads peaked at 270 in early July but generally trended downward, ending at 85 by the final week of September. Active users showed a peak of 462 in mid-September before dropping to 200 by the end of the quarter.
For more detailed insights and data on these apps and other trends, visit Sensor Tower.