AI Insights · Timothy · October 2021
Top Snake Games on Android in the US: Q3 2021 Performance
Discover how the top 5 snake games performed on the Android platform in the United States during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 snake games on the Android platform in the United States showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics:
Snake Rivals - Fun Snake Game
Snake Rivals - Fun Snake Game by Supersolid saw a fluctuating revenue trend, peaking at around $5.9K in the week of June 28 and then experiencing a decline towards the end of the quarter, settling at approximately $3.8K in the final week of September. Weekly downloads also decreased over the quarter, starting at 5.9K and ending at 3.1K. Active users dropped significantly from 24.5K in June to 16.8K by the end of September.
Little Big Snake
Little Big Snake from Shockwave LLC experienced a gradual increase in revenue, reaching a peak of $1.8K in the week of July 26. The downloads remained relatively stable, fluctuating between 2.5K to 3.1K throughout the quarter. The game maintained a consistent user base, with active users hovering around 11K.
Worms Zone .io - Hungry Snake
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES saw a notable increase in revenue towards the end of the quarter, peaking at $1.1K in the week of September 20. Downloads varied, with a high of 33.9K in late July and a low of 21.9K in mid-September. Active users peaked at 191.5K in late July but gradually declined to 157.3K by the end of September.
Snake.io - Fun Snake .io Games
Snake.io - Fun Snake .io Games from Kooapps Games showed consistent revenue, averaging around $300 per week. The game had strong download numbers, peaking at 65.5K in the week of July 5. Active users remained robust, starting at 201.3K in late June and ending at 199.4K in late September.
slither.io
slither.io by Lowtech Studios had steady revenue, maintaining around $300 per week. Downloads saw a peak of 36.5K in early July but declined to 24.4K by the end of September. Active users experienced a significant drop from 766.6K in late June to 616.3K by the end of September.
For more insights and detailed analytics on mobile app performance, visit Sensor Tower.