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In Q1 2022, the top 5 entertainment mascot games on the Android platform in Belgium displayed varied performance trends. Let's delve into the weekly downloads, revenue, and active users metrics for these popular games.
Angry Birds Dream Blast from Rovio Entertainment Corporation saw a significant decline in weekly downloads, starting from 356 in late December 2021 to a low of 73 in late February. However, there was a noticeable uptick to 168 downloads in the final week of March. Revenue followed a downward trend initially, peaking at around $2.8K at the start of January and dropping to approximately $1.2K by mid-February, before slightly recovering to $1.7K by the end of March. The active user base remained relatively stable, fluctuating between 6.1K and 7.6K throughout the quarter.
Disney Emoji Blitz Game by Jam City, Inc. experienced varying weekly downloads, starting at 193 in late December and peaking at 598 in late February, before settling back to 210 by the end of March. Revenue showed a peak of $1.3K in early January, then fluctuated and ended around $836 by the end of March. The active user count peaked at 971 in late February, before stabilizing to around 745 by the end of the quarter.
Sonic Forces: PvP Battle Race, published by SEGA, maintained a relatively high and stable download rate, hovering around 1.1K to 1.4K downloads weekly, with a peak of 1.5K in late December. Revenue saw minor fluctuations, ranging from $199 to $352, with a slight peak of $285 at the end of January. The active user base remained robust, starting at 11.4K in late December and ending at 9.6K by the end of March.
Disney Pop Town! Match 3 Games by Wemade Play Co., Ltd. had a more modest performance in terms of downloads, starting at 300 in late December and declining to 100 by the end of March. Revenue fluctuated between $108 and $287, peaking at the end of January. Active users remained relatively steady, ranging from 693 to 981 throughout the quarter.
Angry Birds Match 3, another title from Rovio Entertainment Corporation, had very low download numbers, with the highest weekly downloads being 53 in early January. Revenue ranged from $77 to $214, peaking in the last week of January. Active users were minimal, starting at 27 in early January and ending at 24 by the end of March.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.