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In the second quarter of 2022, the top 5 PvP games on the Android platform in the United States demonstrated diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insights into the weekly metrics for these popular games.
Subway Surfers by SYBO Games saw significant growth. Weekly revenue started at around $20K at the end of March and peaked at approximately $103K in late May. Downloads showed an upward trend, climbing from 121K in late March to a high of 243K in late May. Active users also increased, starting at 2.1M and reaching a peak of 5.7M in late May before stabilizing around 4.5M by the end of the quarter.
Roblox from Roblox Corporation maintained a strong performance. Weekly revenue hovered around $2M, peaking at $2.3M at the end of June. Downloads remained relatively stable, with a notable spike to 236K in the final week of June. Active users increased from 11.5M to 12.7M over the quarter.
ELECTRONIC ARTS's Apex Legends Mobile experienced a strong debut. Revenue peaked at $357K in the week following its release in mid-May but saw a decline to $79K by the end of June. Downloads initially surged to 839K in its launch week but tapered off to 47K by the quarter's end. Active users followed a similar trend, starting at 814K and decreasing to 294K.
Sonic Forces: PvP Battle Race by SEGA showed consistent performance. Weekly revenue ranged from $8K to $28K, with stable downloads around 57K to 139K. Active users peaked at 590K in late April and remained steady around 485K by the end of June.
Among Us from Innersloth LLC exhibited steady metrics. Weekly revenue was consistent, peaking at $3.4K in mid-June. Downloads increased from 85K in late March to 97K by the end of June. Active users grew from 522K to 613K over the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.