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The first quarter of 2023 has been an exciting period for hypercasual games on the iOS platform in Europe. Here, we review the performance of the top 5 titles, based on data from Sensor Tower.
Parking Jam 3D by Popcore GmbH saw a notable rise in weekly downloads, peaking at 277K in the week of February 20. The game maintained a steady weekly revenue, fluctuating around $3K to $4K, with a peak of approximately $5K in late December. Active users showed a substantial increase, reaching 723K in mid-February.
Block Blast! from Hungry Studio experienced a robust start with weekly downloads reaching 229K in mid-January and then gradually declining to 129K by the end of March. The game had no recorded revenue. However, weekly active users peaked at 833K in late March, indicating strong engagement.
Going Balls by SUPERSONIC STUDIOS LTD demonstrated consistent performance with weekly downloads ranging between 83K and 186K. Revenue remained steady around the $2K mark, with slight variations. Active users consistently hovered around 650K to 750K throughout the quarter, showcasing stable user retention.
Attack Hole - Black Hole Games from HOMA GAMES showed impressive growth in both downloads and revenue. Weekly downloads surged to 210K at the beginning of March, and revenue climbed steadily, reaching approximately $3.9K in late February. Active users peaked at 371K in early March, reflecting strong user interest.
Dumb Ways to Die by Metro Trains Melbourne Pty Ltd saw a significant spike in weekly downloads, hitting 327K in mid-February. Revenue peaked at around $2.2K during the same period. Active users reached a high of 550K in mid-February but gradually declined to 145K by the end of March.
These trends highlight the dynamic nature of the hypercasual gaming market on iOS in Europe. For more detailed insights and data, visit Sensor Tower.