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AI Insights · Timothy · April 2023

Top Superhero Games Performance in the UK - Q1 2023

Discover the performance trends of the top 5 superhero games in the UK for Q1 2023, including insights on downloads, revenue, and active users.

Top Superhero Games Performance in the UK - Q1 2023

In the first quarter of 2023, the top 5 superhero games in the United Kingdom showcased varied performance trends across downloads, revenue, and active users. Here is a detailed look at how each game fared during this period, based on data from Sensor Tower.

Marvel Contest of Champions from Kabam Games, Inc. saw a significant fluctuation in weekly revenue, starting at approximately $281K in the last week of December and dipping to around $69K by the end of February. However, it rebounded to about $88K in the final week of March. Weekly downloads peaked at 5.4K in late December, followed by a general decline, reaching roughly 3K by the end of March. Active users showed a similar trend, starting at 34K and gradually declining to about 27K by the end of the quarter.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a drop in weekly revenue from $373K in late December to around $27K by early March, with a slight recovery to approximately $51K at the end of March. Downloads were relatively stable, with a peak of 4K in late January and a low of 2.5K in late March. Active users remained consistent, hovering around 45K throughout the quarter.

MARVEL Strike Force: Squad RPG by Scopely, Inc. saw weekly revenue starting at $79K in late December, peaking at $87K in mid-March, and then dropping to about $76K by the end of the quarter. Downloads were modest, with a peak of 2.6K in mid-February, and a low of 1.4K in mid-March. Active users fluctuated slightly, starting at 23K in late December and ending at around 19.5K by the end of March.

X-HERO from Bingchuan Network (Hong Kong) Company Limited saw a significant decline in weekly revenue from $56K in late December to about $23K in mid-March, with a slight increase to $35K by the end of March. Downloads peaked at 21K in early February but dropped to below 2K by the end of the quarter. Active users also saw a decline from 85K in late December to around 48K by the end of March.

MARVEL Future Fight by Netmarble Corporation had a relatively stable weekly revenue, starting at $16K in late December, experiencing a low of $6K by mid-March, and ending at around $12K in the last week of March. Downloads peaked at 4.4K in mid-February but generally trended downwards, reaching about 1K by the end of March. Active users showed minor fluctuations, starting at 23K and ending at around 20K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023