2026 State of Mobile is Live!

In Q2 2023, the top 5 military games in Europe showed varied performance across downloads, revenue, and weekly active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Call of Duty®: Mobile experienced fluctuations in revenue, peaking at around $3.9K in the first week of May before dipping to approximately $983 in the week of June 19. Downloads remained relatively stable, averaging around 500 per week, with a slight increase to 531 in the last week of May. Weekly active users showed a steady presence, maintaining around 3.4M to 3.6M users throughout the quarter.
Top War: Battle Game showed a consistent revenue stream with a notable peak of $1.5K in early April. Downloads, however, saw a downward trend, starting at 309 in late March and dropping to 60 by the end of June. Weekly active users followed a similar pattern, decreasing from 583K to approximately 356K over the quarter.
Warpath: Ace Shooter had a modest revenue performance, with a high of $484 in late March and a low of $170 in mid-June. Downloads were relatively low, fluctuating between 45 and 105 per week. The game maintained a steady user base, with weekly active users ranging from 362K to 478K.
Standoff 2 showed varied revenue performance, peaking at $1.3K in early May before dipping to $529 in late April. Downloads were stable, averaging around 226 per week, with a slight increase to 275 in late June. Weekly active users peaked at over 12M in early April, but saw a decline to approximately 9.9M by the end of June.
Conflict of Nations: WW3 had a modest revenue performance, with a peak of $326 in early May. Downloads were low, averaging around 50 per week, with a notable peak of 99 in mid-May. Weekly active users showed a gradual decline from 173K to around 150K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.