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In Q2 2024, the Idle RPG category on Android has seen varying performances among top titles. Data from Sensor Tower provides a glimpse into the downloads, revenue, and active user trends for these games.
Legend of Mushroom by Joy Nice Games opened the quarter with $1.6M in revenue, declining to $249K by the end of June. Downloads peaked at 4K in the first week of April, dropping sharply to 60 by the last week of June. Weekly active users followed a similar downward trend, starting at 4.2K and ending at 2.2K.
Azur Interactive Games Limited's Slime Castle - Idle TD showed an initial absence of revenue, then a slight increase to $242 by late June. Downloads began at 4, surged to 1.1K in the third week of May, and settled at 394 by the quarter's end. Weekly active users grew from 219 to a peak of 1.3K before stabilizing at 723.
Legend of Slime: Idle RPG War from AppQuantum exhibited inconsistent revenue, with a high of $182 and low points at $1. Downloads varied, reaching a high of 542 in the first week of April, and then increased again to 385 by the end of June. The game maintained a strong active user base, starting at 4.8K and peaking at 4.9K in the last week.
Immortal Taoists - Idle Manga by Entrepreneur Game had minimal revenue, with earnings fluctuating around $5 to $10, excluding a peak of $83 in mid-April. Downloads saw a high of 214 in the final week of May, while weekly active users showed a significant increase from 613 to a peak of 793 in early June.
Slayer Legend: Idle RPG by GEAR2 had a modest revenue, with a notable rise to $238 in early May but ending the quarter at $60. Downloads were highest at 162 in late April and concluded at 95 in June. Active users started at 1.3K, dipped mid-quarter, and recovered to 971 by the end of June.
For more detailed insights and data on the performance of these Idle RPGs and others in the market, Sensor Tower's full reports and analytics tools offer an in-depth look at the gaming landscape.