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In Q2 2024, the top five tank games on the Android platform in Europe demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Tanks Blitz PVP битвы from EAST-GAMES LLC experienced notable fluctuations in both downloads and revenue. Downloads started at 91K in early April and showed a steady decline until mid-May, followed by a rise to 85K by the end of May. Weekly revenue peaked at $7.3K in the first week of May and then saw a gradual decrease, stabilizing around $4.6K in June. Weekly active users remained relatively stable, fluctuating between 681K and 791K.
Tank Stars by CASUAL AZUR GAMES saw varied trends. Downloads peaked at 119K in the final week of June, while revenue remained relatively stable, peaking at $1.9K in late June. Weekly active users showed a significant increase, reaching 577K by the end of the quarter.
Massive Warfare: Tanks PvP War from TinyBytes had a mixed quarter. Downloads saw a significant spike to 180K in the first week of April but dropped to around 21K by mid-June. Revenue showed a steady trend, peaking at $19K in late May. Weekly active users saw a notable increase in early June, reaching 196K before dropping to 74K by the end of the quarter.
World of Artillery: Cannon War by Cheely Apps had consistent performance in terms of weekly active users, staying around 611K to 653K. Downloads fluctuated, with a peak of 77K in early April and a decline to 34K by the end of June. Revenue remained relatively low, peaking at $1.9K in mid-April.
War Machines: Tanks Battle Game from Wildlife Studios demonstrated strong revenue performance, peaking at $114K in early April. Downloads fluctuated, reaching a high of 83K in mid-April. Weekly active users showed a peak at 347K in mid-April, with a gradual decline to around 237K by the end of June.
The data for these apps comes from Sensor Tower, and more detailed insights can be found on their platform.