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Throughout the second quarter of 2024, the top 5 tycoon games on the iOS platform in Oceania displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Township experienced a generally steady revenue stream, peaking at approximately $162.6K during the week of May 20. Weekly downloads showed a decline early in the quarter, dropping from 18.3K to 10.4K by the end of April, but saw a rebound to 12.3K by the final week of June. Active users remained relatively stable, with a slight increase from 82.9K at the beginning of April to 79.5K by the end of June.
Hay Day showed notable fluctuations in weekly revenue, with a high of $92.8K in the last week of April and a low of $57.6K in the first week of May. Downloads varied, peaking at 8K in the last week of June. Active users saw a gradual increase, rising from 153.7K in early April to 180.3K by the end of June.
Family Island — Farming game generated consistent weekly revenue around the $32K-$40K mark throughout the quarter. Downloads were relatively low, fluctuating between 893 and 2.5K, with a peak in mid-June. Active users showed a slight decline from 8.9K in early April to 7.8K by the end of June.
Last Fortress: Underground demonstrated a consistent revenue trend, maintaining around $26K-$40K weekly. Downloads were modest, with a gradual decline from 928 in early April to 558 by the end of June. Active users decreased from 4.1K in early April to 2.8K by the end of June.
Klondike Adventures: Farm Game experienced a stable revenue flow, peaking at $23.6K in late May. Downloads showed a downward trend, starting at 4.8K in early April and dropping to 1.1K by the end of June. Active users also declined from 6.9K in early April to 5.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.