AI Insights · Timothy · July 2024
Top 5 Character Collection Games in Europe Q2 2024 Performance
Explore the performance trends of the top 5 character collection games in Europe for Q2 2024, including downloads, revenue, and active users.
ARTICLE BODY
In the second quarter of 2024, the top character collection games on a unified platform in Europe demonstrated varied performance trends in terms of downloads, revenue, and weekly active users. This analysis provides insights based on data from Sensor Tower.
Brawl Stars from Supercell saw a fluctuating revenue trend, peaking at approximately $11.4M in the last week of April. Downloads showed a notable decline mid-quarter, reaching a low of around 809K in early June but rebounded to over 1M by the end of the quarter. Weekly active users followed a similar pattern, decreasing from about 60.6M at the start of April to around 55.2M by the end of June.
Coin Master by Moon Active experienced consistent revenue, with a peak of about $8M in the last week of May. Downloads gradually decreased throughout the quarter, starting at approximately 153K and dropping to around 91K by the end of June. Weekly active users showed a steady decline from around 1.61M in early April to about 1.34M by the end of June.
MONOPOLY GO! by Scopely, Inc. had a varied revenue trend, reaching a low of around $4.1M in early May and peaking again at approximately $5.4M in mid-June. Downloads decreased steadily from about 383K at the beginning of April to around 280K by the end of June. Weekly active users also saw a decline, starting at approximately 1.62M and ending the quarter at about 1.27M.
Last War:Survival by FirstFun showed a steady increase in revenue, peaking at around $3.6M in mid-June. Downloads remained relatively stable, fluctuating between 260K and 370K throughout the quarter. Weekly active users increased consistently, starting at approximately 1.52M and rising to about 2.02M by the end of June.
Whiteout Survival from Century Games Pte. Ltd. exhibited a stable revenue trend, with a peak of around $2.7M in the last week of June. Downloads showed fluctuations, peaking at approximately 306K at the end of April and maintaining around 294K by the end of the quarter. Weekly active users increased steadily from about 1.19M in early April to around 1.45M by the end of June.
For more detailed insights and data, visit Sensor Tower.