AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games on iOS in Italy: Q3 2024 Performance
Explore the performance of the top 2D cartoon games on iOS in Italy during Q3 2024, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2024, the performance of the top 2D cartoon games on the iOS platform in Italy showed notable trends in downloads, revenue, and active users. Here’s a closer look at how each of these popular games fared during this period, based on Sensor Tower data.
Royal Match from Dream Games experienced a consistent revenue stream, with weekly earnings ranging from approximately $195K to $236K. Downloads saw a significant upward trajectory, peaking at around 15.5K in early September. Weekly active users fluctuated slightly, starting at around 170K and closing the quarter at approximately 176K.
Candy Crush Saga by King maintained a stable revenue performance, with weekly figures hovering between $167K and $204K. Downloads increased gradually, reaching about 6.8K in mid-September. The active user base remained relatively steady, averaging around 61K to 66K throughout the quarter.
Coin Master from Moon Active showed a varied revenue pattern, starting at $176K and ending at $129K, with some fluctuations in between. Downloads exhibited a slow but steady growth, with a peak of approximately 3.4K in the last week of September. Weekly active users ranged from about 37K to 42K, indicating a stable engagement level.
Clash of Clans by Supercell saw revenue peak at around $91K in late July, with a dip in the mid-quarter and a recovery to $87K by September's end. Downloads increased consistently, reaching about 4.5K in the last week. The active user base was robust, beginning at around 429K and ending at approximately 435K.
Travel Town - Merge Adventure, also by Moon Active, showed a revenue increase from $32K to $48K over the quarter. Downloads showed some fluctuations, peaking at about 9.9K in early August before decreasing towards the quarter's end. Active users reflected a slight decline, starting at 66K and tapering to around 59K by the end of September.
For more detailed insights and analytics on these games, Sensor Tower remains a valuable resource for tracking app performance and market trends.