AI Insights · Timothy · October 2024
Top 5 PVP Games on iOS in Switzerland: Q3 2024 Performance
In Switzerland's iOS market for Q3 2024, top PVP games like Brawl Stars and Roblox showed varied trends in revenue, downloads, and active users. Sensor Tower provides more insights into these patterns.
During the third quarter of 2024, the iOS platform in Switzerland saw interesting trends in the performance of top PVP games. According to data from Sensor Tower, these games experienced fluctuations in weekly revenue, downloads, and active users.
Brawl Stars from Supercell saw its weekly revenue start at around $362K, peaking at approximately $391K in early July before experiencing a dip and then rebounding to $387K in early September. Weekly downloads began at 7.5K, gradually decreasing to around 3.8K by the end of September. Meanwhile, weekly active users showed a decline from 145K in early July to approximately 119K by the end of the quarter.
Whiteout Survival, developed by Century Games Pte. Ltd., maintained a consistent upward trend in revenue, peaking at about $167K in early September. Downloads hovered around 4.4K at the beginning of July, with a slight increase to 4.8K in early September. Active users initially numbered around 15.6K, rising to 18.7K by early September before settling at 16.6K by the end of the quarter.
Roblox from Roblox Corporation saw weekly revenue starting at $95K, peaking at $134K in early August, and concluding at $116K by the end of September. Downloads showed a modest increase from 2.9K to 3.7K during August, ending the quarter at 3K. Active users were relatively stable, starting at 139K and slightly declining to 123K by the end of September.
Supercell's Clash of Clans experienced fluctuations in revenue, starting at $104K, dropping to $37K, and then rising to $110K by the end of September. Downloads were relatively low, beginning at 752 and ending at 811. Active users started at 82K and maintained a stable presence, ending the quarter at 83K.
Finally, PUBG MOBILE from Tencent Mobile International Limited saw its revenue commence at $91K, fluctuating throughout the quarter and concluding at $55K. Downloads started at 531, with a minimal increase to 570 by the end of September. Active users showed a slight decline, starting at 12K and ending at 11K.
For more detailed insights into these trends, visit Sensor Tower.