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In the third quarter of 2024, the iOS gaming market in Belgium showcased some interesting trends among the top five season pass games. According to Sensor Tower data, these games demonstrated varied performance in terms of downloads, revenue, and weekly active users.
Brawl Stars from Supercell saw revenue fluctuations over the quarter, with a peak of approximately $180K at the start of July and a dip to around $77K mid-September. Downloads started strong at 8.5K but gradually decreased to 4.4K by the end of September. The active user base remained relatively stable, hovering around 160K throughout the quarter.
Royal Match by Dream Games showed a solid revenue performance, peaking at about $103K in late September. Downloads remained steady, averaging around 3K per week. The game maintained a consistent active user base, with numbers slightly increasing from 36.9K to 38.3K by the quarter's end.
Candy Crush Saga from King experienced consistent revenue, with figures ranging between $64K and $92K. Downloads were stable but low, averaging around 1.5K weekly. Active users fluctuated slightly, starting at 27.2K and ending at 26.3K.
Gardenscapes by Playrix showed a gradual increase in revenue, reaching approximately $47.5K in late September. Downloads saw a boost mid-quarter, peaking at 3.4K. Active users, however, showed a slight downward trend, ending the quarter at 16.4K.
Finally, PUBG MOBILE from Tencent Mobile International Limited experienced a significant revenue drop, starting at $71K and falling to $24K by the end of September. Downloads remained relatively low, with a peak of 1.1K in early July. Weekly active users showed minor fluctuations, maintaining an average of around 16K.
These insights provide a snapshot of the competitive landscape in Belgium's iOS gaming market for Q3 2024. For more detailed data and analysis, Sensor Tower offers comprehensive insights into mobile app performance across various regions and categories.