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In the fourth quarter of 2024, the top Vikings-themed games on iOS in Oman showcased varied performance metrics, highlighting trends in revenue and user engagement.
Vikingard from Orienjoy International Company Limited saw a notable peak in weekly revenue, reaching around $334 in mid-November. However, the number of active users fluctuated slightly, starting at approximately 47 and declining to 29 by the end of December.
Viking Rise, published by IGG Singapore PTE. LTD., experienced a significant revenue increase early in the quarter, with a peak of $243. Weekly downloads varied, peaking at 118 early in October before dropping to 54 by the end of December. The active user base grew steadily, peaking at 159 in November before decreasing to 104 by the quarter's end.
Vikings: War of Clans PvP by Plarium LLC maintained a stable revenue stream, hovering around $10-$17 throughout the quarter. Active users remained consistent, averaging around 5 to 7 users weekly.
Vinland Tales: Viking Survival from Colossi Games Ltd, a newcomer released in November, showed modest revenue growth, reaching $5 in early December. Downloads started strong at 78 in its release week but tapered off to 2 by late December.
Bad North: Jotunn Edition from Raw Fury had a brief revenue appearance of $6 during the holiday week in December.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored for a deeper understanding of app performance trends in the region.