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In the first quarter of 2025, the hypercasual gaming scene in Italy on the Android platform has been bustling with activity. Here, we delve into the performance of the top five hypercasual games, highlighting their trends in downloads, revenue, and active users.
Screw Out: Nuts and Bolts from iKame Games - Zego Studio saw a decline in weekly revenue, starting at approximately $1.3K in early January and gradually dropping to around $649 by the end of March. Weekly downloads mirrored this downward trend, beginning at 2.3K and dwindling to 699. Despite these decreases, weekly active users remained relatively stable, hovering around the 23K mark by the quarter's end.
Goods Puzzle: Sort Challenge™ showed resilience in its weekly revenue, which increased to an average of $873 by March. The game's downloads started strong at over 13K, peaking mid-quarter, and ended at about 10K. Active user numbers showed a slight increase, reaching 41.7K by the end of March.
Match Rush 3D: ASMR Game by AlphaPlay Games experienced fluctuating revenue, peaking at $944 in early March before dropping to $541 by the end of the quarter. Though downloads were sparse, active users remained stable at around 2K throughout the quarter.
Color Wood Screw from iKame Global JSC maintained a consistent revenue stream, averaging around $685 by March's end. Downloads decreased steadily from 2.1K to 699, while active users saw a slight decline but remained above 21K.
Lastly, Thread Jam - Untangle 3D Ropes by SayGames Ltd. experienced a gradual decrease in weekly revenue, ending at $477. Downloads followed a similar pattern, dropping from 3.5K to 567. Active users also declined, settling at around 7.3K by the end of the quarter.
These insights are sourced from Sensor Tower, where you can explore further details and trends. The hypercasual gaming market remains dynamic, with varying performance metrics across different titles.