2026 State of Mobile is Live!

The first quarter of 2025 showcased intriguing trends for the top Play to Earn games in South Africa on a unified platform. Here’s a closer look at how these games performed in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Prizes by GAMEE: Play Games from Gamee Mobile experienced fluctuations in its weekly revenue, peaking at around $110 in late January. Weekly downloads started at 1.9K, gradually decreasing to 1.1K by the end of March. Active users followed a similar trend, beginning at 3.4K and ending at 2.4K.
Match To Win: Real Money Games by Rewardify Inc. saw its weekly revenue peak at $87 in early March. Weekly downloads remained steady, starting at 1.2K and ending at 1.4K. Active users showed a slight increase from 1.4K to 1.5K over the quarter.
Tropical Crush: Lucky Match also by Gamee Mobile, showed a decline in weekly downloads from 6.9K to 3.7K. Despite this, the game maintained a strong active user base, increasing from 19.2K to 24.6K. Revenue remained modest, peaking at $23 at the start of the quarter.
Sphinx Trivia - Win Real Cash by GMRD Apps Limited reported stable weekly revenue, with a slight increase to $18 in mid-March. However, download data was not available for this period.
Words to Win: Real Money Games from Rewardify Inc. saw a significant rise in weekly revenue towards the end of March, reaching $83. Downloads increased steadily from 887 to 991, while active users grew from 2.5K to 3K.
These insights provide a snapshot of the dynamic Play to Earn gaming landscape in South Africa, with more detailed analytics available through Sensor Tower.