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AI Insights · Timothy · March 2025

Play to Earn Games in South Africa: Q1 2025 Performance

Discover the performance trends of the top Play to Earn games in South Africa during Q1 2025, with insights into downloads, revenue, and active users from Sensor Tower.

Play to Earn Games in South Africa: Q1 2025 Performance

The first quarter of 2025 showcased intriguing trends for the top Play to Earn games in South Africa on a unified platform. Here’s a closer look at how these games performed in terms of downloads, revenue, and active users, according to data from Sensor Tower.

Prizes by GAMEE: Play Games from Gamee Mobile experienced fluctuations in its weekly revenue, peaking at around $110 in late January. Weekly downloads started at 1.9K, gradually decreasing to 1.1K by the end of March. Active users followed a similar trend, beginning at 3.4K and ending at 2.4K.

Match To Win: Real Money Games by Rewardify Inc. saw its weekly revenue peak at $87 in early March. Weekly downloads remained steady, starting at 1.2K and ending at 1.4K. Active users showed a slight increase from 1.4K to 1.5K over the quarter.

Tropical Crush: Lucky Match also by Gamee Mobile, showed a decline in weekly downloads from 6.9K to 3.7K. Despite this, the game maintained a strong active user base, increasing from 19.2K to 24.6K. Revenue remained modest, peaking at $23 at the start of the quarter.

Sphinx Trivia - Win Real Cash by GMRD Apps Limited reported stable weekly revenue, with a slight increase to $18 in mid-March. However, download data was not available for this period.

Words to Win: Real Money Games from Rewardify Inc. saw a significant rise in weekly revenue towards the end of March, reaching $83. Downloads increased steadily from 887 to 991, while active users grew from 2.5K to 3K.

These insights provide a snapshot of the dynamic Play to Earn gaming landscape in South Africa, with more detailed analytics available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025