State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top trivia games on a unified platform in the United States demonstrated diverse performance patterns. This report, based on data from Sensor Tower, provides insights into the weekly downloads, revenue, and active user trends for these leading apps.
Elevate - Brain Training Games by Elevate Labs showed a dynamic quarter. Weekly revenue peaked at over $243K in late April but saw a decline towards the end of the quarter, finishing at approximately $201K. Downloads fluctuated, reaching a high of about 73K in mid-May. Active users remained robust, peaking at 926K before settling at around 852K.
Akinator from Elokence SAS experienced a steady download rate, with numbers ranging from 44K to 68K weekly. Active users saw an initial increase, peaking at 811K in mid-April, before stabilizing around 658K by the end of June.
Kahoot! Play & Create Quizzes maintained a consistent revenue stream, averaging around $41K per week, though it declined towards the end of the quarter. Downloads saw a peak of 53K in mid-May, with active users gradually decreasing from 510K to 292K over the quarter.
Trivia Crack: Smart Quiz Games by etermax had stable revenue figures, hovering around $75K weekly. Downloads and active users showed slight fluctuations, with active users increasing significantly to over 251K in mid-June.
Finally, Triviascapes: IQ & brain test witnessed growth in both downloads and active users. Downloads peaked at 28K, while active users rose steadily throughout the quarter, reaching 185K by the end of June.
These insights underscore the varying trends among top trivia games in the US market. For more detailed analytics, visit Sensor Tower.