2026 State of Mobile is Live!

In the fourth quarter of 2025, several Player vs. Player (PVP) games gained traction on the Android platform in Switzerland. Here’s an overview of their performance trends, based on data from Sensor Tower.
Roblox, developed by Roblox Corporation, showed a diverse performance. Weekly revenue decreased from $68.9K at the beginning of October to a low of $48K in mid-November, before rebounding to $91.5K by the end of December. Downloads also fluctuated, peaking at 6.6K in early October, then dropping to 2.1K by early December. However, active users increased steadily, reaching 141.6K in late December.
Kingshot, by Century Games PTE. LTD., experienced an overall growth in revenue, starting at $79.2K and peaking at $92K in early December. Downloads began at 6.3K, declining sharply to about 1.8K by early December, while active users hovered around 8.7K, ending slightly higher at 7.7K.
Voodoo's Paper.io 2 maintained steady revenue, culminating at $413 by year-end. Downloads started strong at 3.9K in October, decreasing to around 1.5K in December. Active users, however, climbed from 8K to over 12.8K by the end of the quarter.
X-Clash from Glaciers Game saw a significant increase in revenue, beginning at $30 and reaching $2.9K by late December. Downloads spiked to 13K in mid-October but fell to about 1.4K by the end of the year. Active users followed a similar trend, peaking at 8.7K before stabilizing around 3.1K.
Finally, Hole.io, another offering from Voodoo, had modest revenue growth, ending the quarter at $350. Downloads showed a downward trend from 3.8K in October to 1.7K in December. Active users increased consistently, finishing the year at 6.8K.
These trends highlight the dynamic nature of the PVP gaming market in Switzerland. For more detailed insights and data, visit Sensor Tower.