2026 State of Mobile is Live!

In the fourth quarter of 2025, the performance of top Player vs. Player (PVP) games on the Android platform in Costa Rica showed interesting trends. Here's a closer look at the weekly downloads, revenue, and active user data for these games, sourced from Sensor Tower.
Roblox by Roblox Corporation demonstrated a steady weekly revenue, with peaks around mid-December reaching approximately $16.4K. Weekly downloads fluctuated, starting at 10.5K and ending the quarter with a rise to 12.4K. The active user base saw a minor decline early in the quarter but rebounded in December, closing at around 290K.
Imposter Up - Who is the Spy? from Cosmicode showed a remarkable growth in weekly revenue, starting from negligible amounts in October to $575 by the end of December. Downloads increased significantly, with a notable rise from 324 at the start to over 16.7K in the final week of the quarter. The active user count followed a similar upward trend, reaching over 23.2K.
Clash Royale by Supercell maintained a consistent revenue stream, peaking at $8.5K in early December. Downloads experienced a slight decline, closing the quarter at around 5.7K. Active users fluctuated, with a peak in late November at 138.8K, before settling at 114.4K by the end of December.
Free Fire x JUJUTSU KAISEN from GARENA INTERNATIONAL I started the quarter strong with weekly revenue around $21.8K, with fluctuations leading to a year-end of $19.4K. Downloads saw a steady increase, peaking at 8.7K in late December. Active users remained stable, hovering around 69.8K by the quarter's end.
Paper.io 2 by VOODOO had modest revenue, with slight increases towards the end of the quarter. Downloads showed a consistent upward trend, ending at 8K. Active users increased steadily, reaching over 30.5K by the end of December.
These insights provide a snapshot of the PVP gaming landscape on Android in Costa Rica for Q4 2025. For more detailed analysis and data, visit Sensor Tower.