2026 State of Mobile is Live!

In the Swedish mobile gaming market, the fourth quarter of 2025 saw interesting trends among the top PVP games on the Android platform. Here's a closer look at how these games performed during this period, based on data from Sensor Tower.
Roblox from Roblox Corporation experienced fluctuations in revenue, with a notable peak of approximately $194K in the week of December 22. Weekly downloads showed a varied trend, peaking at 8.2K in late November, while weekly active users increased from 225K at the start of the quarter to a high of 277K by the end.
Clash Royale, developed by Supercell, demonstrated a steady revenue stream with a peak of $24K in early December. Downloads, however, saw a downward trend, starting at 5.3K and ending at 1.1K. Active users fluctuated, peaking at 76K in mid-October and stabilizing around 58K by the quarter's end.
Kingshot, from Century Games, maintained a solid revenue performance, peaking at $50K in December. Downloads showed a decline from 5.5K to 3.2K, while active users experienced a recovery from a low of 8.1K in late November to 9.6K by the end of December.
Crozzle - Crossword Puzzles by MAG Interactive saw a surge in revenue, particularly notable in November with $896. Downloads initially spiked to 10K in early November but tapered to 335 by year-end. Active users peaked at 12K in early November before settling at 2.9K.
Paper.io 2 from VOODOO showed a steady increase in downloads, reaching nearly 4.9K at the quarter's close. Revenue remained modest, peaking at $129 in late December, while active users climbed from 9K to 17.6K over the quarter.
These insights highlight the dynamic nature of the PVP gaming market in Sweden, revealing how different games capture user engagement and revenue over time. For more detailed analytics and insights, visit Sensor Tower.