2026 State of Mobile is Live!

In the fourth quarter of 2025, the performance of the top PVP games on the Android platform in Slovenia showcased varied trends in downloads, revenue, and active users. Here's a detailed look at each game's performance.
Roblox from Roblox Corporation saw notable fluctuations in its weekly revenue, peaking at approximately $6.4K during the week of December 22. Downloads reached a high of 1.6K in late October, while weekly active users showed a gradual increase, ending the quarter at about 43.8K.
Callbreak Master - Card Game by Hippo Lab experienced a significant drop in downloads, from 3.3K in late October to just 87 by the end of December. Active users followed a downward trend, starting at 2K and closing the quarter at around 2.4K.
Clash Royale from Supercell showed a decrease in revenue over the quarter, with figures declining to $1.5K by the end of December. Downloads decreased steadily, from 1.1K at the start of the quarter to 312. Weekly active users also dropped from 25.2K to approximately 20.4K.
Paper.io 2 by VOODOO displayed an increase in downloads, reaching 1.3K in the last week of December. Active users peaked at 4.2K, while revenue remained minimal, with a high of $11.
Hole.io, also by VOODOO, saw a slight increase in downloads, ending the quarter with 853. Active users fluctuated slightly but closed at 3.4K. Revenue was variable, peaking at $49 in late October.
These insights are based on data from Sensor Tower. For more detailed analysis, visit their platform for comprehensive insights into app performance metrics.