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AI Insights · Timothy · January 2026

Top 5 Virtual Pet Apps on Android in the US: Q4 2025 Performance

Discover the performance trends of the top virtual pet apps in the US on Android during Q4 2025, including insights on downloads, revenue, and active users.

Top 5 Virtual Pet Apps on Android in the US: Q4 2025 Performance

The fourth quarter of 2025 saw a dynamic landscape for virtual pet applications on Android in the United States. Here's a look at the performance of the top five apps in this category, based on data from Sensor Tower.

My Talking Tom 2: Pet Game experienced notable growth in both revenue and downloads. Weekly revenue climbed steadily, peaking at about $3.8K in late December. Downloads showed an upward trend, reaching 36.7K in the week of December 22. The app also maintained a robust user base, with weekly active users fluctuating between 311K and 415K.

My Talking Angela 2 had a strong finish to the quarter, with revenue increasing to $3.3K by the end of December. Downloads surged to 37.5K in the final week, while active users saw a peak of 462K.

My Talking Tom Friends 2 showed a modest increase in revenue, peaking at $771 in mid-December. Weekly downloads reached a high of 23.7K at the end of the quarter, with active users hovering around 42K.

My Talking Tom Friends maintained steady revenue, with a peak at $1.5K in early December. The app's downloads rose to 26.7K in the last week of December, while active users ranged from 136K to 266K.

Finally, Bruno – My Talking Slime Pet saw a consistent download performance, peaking at 20.9K in the week of December 22. The app's active users remained around 260K to 285K throughout the quarter.

For more detailed insights into these trends, visit Sensor Tower for comprehensive app analytics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026