AI Insights · Timothy · January 2026
Top 5 2D Cartoon Games Performance in UAE, Q4 2025
Explore the performance trends of the top 2D cartoon games in the UAE during Q4 2025, including downloads, revenue, and active users.
In the fourth quarter of 2025, the top 2D cartoon games in the United Arab Emirates showcased varied performance trends across downloads, revenue, and active users. This analysis, powered by Sensor Tower data, provides insights into the weekly dynamics of these popular games.
Vita Mahjong from Vita Studio demonstrated a steady increase in weekly revenue, peaking at approximately $99 in the last week of December. Downloads started strong at over 21K in mid-October but gradually declined to around 13.8K by the end of the year. Active users maintained an upward trajectory, reaching a high of 147K before a slight drop to 136K.
Candy Crush Saga by King experienced fluctuations in revenue, with a high of nearly $87K in early October, tapering to $68.7K by December's end. Downloads remained relatively stable, hovering around 8K to 10K weekly, while active users stayed consistently above 150K for most of the quarter.
Royal Kingdom from Dream Games saw its revenue peak at $29.5K in early December, followed by a gradual decline. Downloads varied significantly, with a notable increase to over 17.5K in the final week of December. Active users showed a resurgence towards the end of the quarter, climbing to nearly 140K.
2 3 4 Player Games by Jochem Bergman, despite having no revenue, saw a consistent rise in downloads, reaching over 9K mid-December. Active users increased significantly, peaking at 118K before stabilizing around 109K by the end of December.
Toca Boca World from Toca Boca AB experienced a revenue increase, reaching $23.7K in early December. Downloads fluctuated, peaking at over 8K, while active users showed a decrease from a high of 92.5K in mid-November to around 70.5K by the quarter's end.
For more detailed insights and analysis, visit Sensor Tower.