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In the fourth quarter of 2025, Otome games in Belgium showcased varied performance across metrics like downloads, revenue, and active users. Here's a detailed look at the top performers based on data from Sensor Tower.
Love and Deepspace by INFOLD PTE. LTD. saw fluctuations in revenue, starting at about $8.6K in early October and peaking at approximately $20.6K by the end of December. Downloads were modest, reaching their highest at 437 in late October, while weekly active users remained fairly steady, closing the quarter at around 5.9K.
My Candy Love - Otome game from Beemoov experienced a gradual increase in revenue, ending the quarter with about $645. Downloads peaked at 248 in the first week of December, and active users showed growth, rising to 613 by the end of the year.
My Candy Love NewGen Otome Sim also by Beemoov, had a revenue peak of $482 in early November. Downloads showed a high of 173 in late November, while active users reached 736 at the start of December before tapering off.
Is it Love? Stories - Scandal by 1492 Studio had a modest revenue increase, ending December with $342. Despite low download numbers, the app maintained a small but consistent active user base around 18.
Ikemen Villains Otome Game from CYBIRD Co., Ltd. showed steady revenue growth, peaking at $281 in early December. Downloads were minimal, but active users increased slightly to 51 by the end of December.
These insights highlight the diverse performance trends of Otome games in Belgium, illustrating the varying levels of engagement and monetization across platforms. For more detailed insights, visit Sensor Tower.