2026 State of Mobile is Live!
In the fourth quarter of 2025, the top snake games on the unified platform in the United States demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app:
Snake Clash! from Supercent, Inc. saw a significant rise in weekly downloads, starting from around 92K and peaking at approximately 212K by the end of December. The weekly revenue fluctuated, reaching a high of about $12.5K in the final week. Active users increased from 1.07M to 1.35M over the quarter.
Snake.io - Fun Online Snake by Kooapps experienced a steady increase in weekly revenue, ending the quarter at around $3.6K. Downloads surged dramatically in December, reaching 151K. The app maintained a strong active user base, growing from 766K to over 1M.
Wiggle Escape: Snake Puzzle by Paxie Games had a notable increase in downloads, starting at 7K and peaking at 80K in early November. Revenue began to appear in December, reaching $1.3K by the end of the month. Active users followed a similar trend, rising from 4K to 85K.
slither.io, a staple from Lowtech Studios LLC, maintained consistent downloads, with a peak of 64K in late December. The active user count showed a positive trend, increasing from 510K to 719K by the end of the quarter.
Finally, Gecko Out from Rollic Games saw its weekly revenue slightly decrease from $249K to $242K. Downloads decreased towards the end of the quarter, from 42K to 21K, while active users dropped from 148K to 126K.
These insights, gathered from Sensor Tower, provide a comprehensive view of the market dynamics for snake games in the US. For more detailed analyses, visit Sensor Tower's platform.