AI Insights · Timothy · April 2026
Top 5 Anime Games on Android in Middle East: Q1 2026
Discover the performance trends of the top 5 anime games on Android in the Middle East during the first quarter of 2026, with insights from Sensor Tower.
In the first quarter of 2026, anime games continued to captivate audiences on the Android platform in the Middle East. Here’s a look at how the top 5 titles performed based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE saw fluctuations in weekly revenue, with a notable peak of approximately $20.8K in mid-February. Weekly downloads showed a steady increase towards the end of March, reaching around 3K, while active users remained relatively stable, averaging around 15K throughout the quarter.
DRAGON BALL LEGENDS experienced a strong start with weekly revenue peaking at $27.7K at the end of December. Downloads were consistent, with a slight drop towards the end of the quarter, averaging around 2K. Active users started at nearly 29K and maintained a steady presence, closing at approximately 27.9K.
ONE PIECE Bounty Rush showed a surge in revenue by late January, reaching about $29.3K. Downloads remained stable, fluctuating around 1.5K to 2.4K, while active users displayed a slight increase towards the end of the quarter, peaking at 14.6K.
DRAGON BALL GEKISHIN SQUADRA had a modest performance, with revenue peaking at $1K in January. Downloads saw a significant spike in mid-February, reaching 8K. Active users increased to over 10K by late February before stabilizing around 4K.
CAPTAIN TSUBASA: ACE maintained a steady active user base, averaging around 35K. Revenue was relatively low, peaking at $237 in mid-February. Downloads remained consistent, averaging around 600 weekly.
These insights demonstrate the diverse performance dynamics of anime games in the region. For more detailed analytics, visit Sensor Tower.
