AI Insights · Timothy · March 2026
Performance of Top Battlefield Commander Games on Android in Norway, Q1 2026
Explore the performance trends of top Battlefield Commander games on Android in Norway during Q1 2026, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2026, several Battlefield Commander games on the Android platform showed varied performance in Norway. Using data from Sensor Tower, we can observe the trends in weekly downloads, revenue, and active users for these popular titles.
Clash Royale, developed by Supercell, experienced a notable decrease in weekly revenue from $6K at the end of December to approximately $2.3K by the end of March. Downloads also saw a decline from over 500 to around 238 by the quarter's close. Its active user base decreased from 24.8K to just under 14K.
We Are Warriors!, published by Lessmore GmbH, maintained relatively stable weekly revenue around $400, with slight fluctuations. Downloads decreased from over 220 to 87, while active users remained fairly consistent, ending the quarter slightly below 2K.
Country Balls: World Battle by JUMBO GAMES Studio did not generate any revenue during this period. Downloads varied greatly, peaking at 93 in mid-March. The active user count fluctuated, ending at approximately 1.1K.
Country Balls: World War from MAD PIXEL GAMES LTD had minimal revenue, with a few small peaks. Downloads remained modest, ranging from 28 to 58. Active users hovered around 200 throughout the quarter.
TFT: Teamfight Tactics, a product of Riot Games, Inc, saw its revenue decline from $708 to $208. Downloads decreased from 84 to 31, while active users showed some variability, ending the quarter at 602.
These insights, sourced from Sensor Tower, highlight the dynamic nature of app performance in the mobile gaming sector. For more detailed analyses, Sensor Tower provides comprehensive data and insights.
