AI Insights · Timothy · April 2026
Top Boxing Games on Android in Central America Q1 2026
Explore the performance trends of the top boxing games on Android in Central America during Q1 2026, with insights from Sensor Tower.
In the first quarter of 2026, the top boxing games on the Android platform in Central America have shown varied performance metrics. Let's delve into the data for these popular titles, sourced from Sensor Tower.
Boxing Star:Sports Action Game saw fluctuations in its weekly revenue, starting at approximately $744 and ending the quarter at around $666. Downloads initially declined but picked up towards the end, reaching about 1.6K. Active users experienced a dip early on but gradually increased, finishing at around 3.6K.
Real Boxing 2 experienced a peak in downloads in the final week of March, hitting about 16.5K. Revenue trends were relatively stable, with a slight increase towards the end, peaking at $260. Active users showed a positive trajectory, ending the quarter at approximately 22.7K.
Burrito Bison: Launcha Libre maintained steady active user numbers throughout the quarter, hovering around 4.8K. Downloads gradually increased, reaching 1.1K by the end of March, while revenue remained modest, peaking at $237 in mid-February.
WWE SLAM by Topps® Card Trader had a consistent decline in active users, dropping to 24 by the end of the quarter. Revenue, however, peaked at $248 in late March, despite no recorded downloads.
WWE Mayhem showed a stable number of active users, ending March with about 12.3K. Downloads fluctuated but ended on a slightly rising trend at 3.9K. Revenue varied, with a notable dip mid-quarter before recovering to $158.
For more in-depth insights and data trends, visit Sensor Tower, your go-to source for app analytics.
