AI Insights · Timothy · April 2026
Top 5 Boxing Games on Android in Europe: Q1 2026 Performance
Explore the performance trends of the top boxing games on Android in Europe during Q1 2026, including downloads, revenue, and active users.
In the first quarter of 2026, the top boxing games on Android in Europe showcased varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
WWE SLAM by Topps® Card Trader saw a fluctuating weekly revenue, peaking at around $14.2K in late January. Weekly active users decreased from 127 to 106 throughout the quarter, with minimal downloads recorded.
WWE Mayhem experienced a dip in weekly revenue, with figures starting at $6.1K and settling around $2.6K by the end of March. Downloads peaked at 9.5K in late January, while active users remained relatively stable, averaging around 13K.
Boxing Star:Sports Action Game had a consistent revenue trend, maintaining around $2K. Downloads initially showed a slight decline but stabilized towards the end of the quarter. Active users decreased from 9.7K to 6K, indicating a gradual decline.
Real Boxing 2 demonstrated a decrease in revenue, starting at $2.5K and ending at $1.6K. However, downloads remained robust, consistently exceeding 19K per week, with active users averaging above 85K.
Burrito Bison: Launcha Libre showed steady growth in weekly downloads, reaching over 6.2K by the end of March. Active users increased slightly, with revenue peaking at $1.5K towards the quarter's close.
These insights highlight the dynamic nature of the mobile gaming market, with varying trends across different metrics. For more detailed analysis, visit Sensor Tower.
