AI Insights · Timothy · April 2026
Top Boxing Games on Android in Latin America: Q1 2026
Explore the performance trends of the top boxing games on Android in Latin America during Q1 2026, including downloads, revenue, and active users.
In the first quarter of 2026, the boxing games genre on the Android platform in Latin America showcased intriguing trends. Data from Sensor Tower reveals the performance of the top five games in the category.
Boxing Star:Sports Action Game saw its weekly revenue fluctuate, peaking at $1.3K in late December before declining to around $885 by mid-February. Downloads started strong at 7.8K but dropped to 2.9K by late February, followed by a recovery to 4.7K by the end of March. Active users decreased slightly from 13.7K to 12.2K over the quarter.
Real Boxing 2 maintained a stable revenue, averaging around $370 per week. Downloads saw a notable increase, beginning at 43K and peaking at 46.4K at the quarter's end. Active users experienced a resurgence, climbing from 69K to nearly 67K.
Burrito Bison: Launcha Libre experienced a modest revenue stream, averaging $350 weekly. Downloads rose steadily from 2.9K to 4.4K. Active users grew from 19.7K to 19.8K by the end of March.
WWE Mayhem witnessed a decline in revenue from $695 to $335. Weekly downloads fluctuated, peaking at 13.9K in late January before stabilizing around 9.9K. Active users remained consistent, hovering around 33K.
Finally, WWE SLAM by Topps® Card Trader reported a steady revenue increase, reaching $368 by late March. However, active users were minimal, dropping slightly from 43 to 29.
For more detailed insights and trends, visit Sensor Tower's platform for comprehensive app analytics.
