AI Insights · Timothy · April 2026
Top 5 Boxing Games on Android in New Zealand: Q1 2026
Explore the performance trends of the top boxing games on Android in New Zealand during the first quarter of 2026, featuring insights from Sensor Tower.
In the first quarter of 2026, the boxing games category on Android in New Zealand showcased varied performance trends, with each app demonstrating unique patterns in revenue, downloads, and active user engagement. Here’s a closer look at the top five performers, based on data from Sensor Tower.
WWE Mayhem saw a peak in weekly revenue, reaching approximately $331 in mid-March. The game’s weekly downloads remained relatively steady, fluctuating between 32 and 69, while active users experienced a dip from 172 in early February to 111 in mid-March, before recovering to 164 at the end of the quarter.
WWE SLAM by Topps® Card Trader maintained a consistent revenue, peaking at $169 in January. However, the app struggled with downloads, recording minimal activity until a slight increase to 5 downloads at the end of March. Active users remained stable at around 4 for most of the quarter.
Real Boxing 2 experienced a notable increase in downloads, peaking at 216 in early January. Revenue showed a steady pattern, with peaks of $91 in early January and $82 in late March. Active users decreased from 579 at the start of the quarter to 428 by the end.
Boxing Star:Sports Action Game demonstrated a consistent revenue stream, averaging around $60 weekly. Downloads peaked at 78 in late January, while active users showed a decline from 102 in late January to 54 by the end of March.
Finally, AEW: Rise to the Top saw fluctuating revenue with a peak of $82 in the last week of March. Downloads were minimal, with a slight increase to 9 downloads in early March, while active users remained low, peaking at 19 in early March.
For more detailed insights and data, visit Sensor Tower.
