AI Insights · Timothy · April 2026
Top Boxing Games on Android in Argentina: Q1 2026 Performance
Discover the performance trends of the top boxing games on Android in Argentina during Q1 2026, with insights from Sensor Tower.
The first quarter of 2026 saw varied performances among the top boxing games on the Android platform in Argentina. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Boss Fight from BoomBit Games experienced fluctuating download numbers, starting strong with over 10K downloads in early January but gradually declining to just under 3K by the end of March. Despite this, the game maintained a consistent base of active users, increasing from 181.6K to 206.8K by the end of the quarter.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES had a steady increase in active users, climbing from 18.7K to 18.8K. Weekly downloads showed a spike in late March, reaching over 8K. Revenue, although minimal, began to appear in mid-March.
Real Boxing 2 from Vivid Games S.A. saw a modest increase in weekly revenue, peaking at $40 in mid-March. Downloads varied throughout the quarter, with a notable rise to nearly 5.9K at the end of March. Active users remained relatively stable, with a slight increase from 8.8K to 8.5K.
Wrestling Games 2023 by SlayerStudio maintained a solid base of active users, averaging around 35K throughout the quarter. Download numbers, however, showed a significant drop from over 3.7K in mid-February to just 480 by the end of March.
Lastly, Muscle Click from Epic Play had a declining trend in downloads, starting at 5K at the beginning of January and falling to 386 by the end of March. Active users also decreased, from 4.1K to 2.2K.
For more detailed insights and data, visit Sensor Tower.
