AI Insights · Timothy · April 2026
Top 5 Boxing Games on Android in Sweden: Q1 2026 Performance
Explore the download and user trends of the top boxing games on Android in Sweden for Q1 2026, with insights from Sensor Tower.
In the first quarter of 2026, the top boxing games on Android in Sweden showcased varied performance metrics. Here's a detailed look at the trends for each game, as reported by Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw fluctuating weekly downloads, starting at 220 in early January and decreasing to 72 mid-month before climbing again to 200 by the end of March. The active user base followed a similar pattern, beginning at 586 and ending at 499.
Boss Fight by BoomBit Games maintained a relatively stable performance. Weekly downloads hovered around the low hundreds, peaking at 187 in early January and gradually declining to 65 by the end of the quarter. Active users consistently stayed above 5K, with minor fluctuations.
Real Boxing 2 from Vivid Games S.A. experienced modest revenue peaks, notably reaching $44 in mid-March. Downloads remained relatively stable, with a slight increase towards the end of the quarter, finishing at 90. Active users showed a slight increase from 131 to 124 over the same period.
Merge Ragdoll Fighting, another title from CASUAL AZUR GAMES, had a peak in downloads in early February at 110, but numbers declined to 54 by the end of March. Active users also saw a decrease, starting at 913 and ending at 782.
Finally, Punch Guys by Rollic Games experienced a decline in both downloads and active users throughout the quarter. Downloads fell from 94 to 19, while active users decreased from 161 to 59. Revenue saw a peak of $28 in early January before tapering off.
These insights provide a snapshot of the boxing game app landscape in Sweden on Android during Q1 2026. For more detailed analysis and data, visit Sensor Tower.
