AI Insights · Timothy · April 2026
Top Boxing Games on Android in Ukraine: Q1 2026 Performance
Explore the performance trends of the top 5 boxing games on Android in Ukraine during Q1 2026, including downloads and active users.
In the first quarter of 2026, the top boxing games on the Android platform in Ukraine showed varied performance trends based on downloads and active users. Here's a detailed look at each game's journey through the quarter.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES had a fluctuating download pattern, starting at approximately 2.3K downloads in early January and experiencing a dip to around 987 by early February. Downloads rebounded to 1.8K by the end of the quarter. Active users followed a similar trend, peaking at 8.4K in mid-January before dropping to about 5.1K in early March and recovering slightly to 6.6K by the end of March.
Real Boxing 2 by Vivid Games S.A. saw a steady decline in downloads from 2.2K in early January to around 925 by the end of March. The active users mirrored this trend, decreasing from 3.7K to 1.9K over the same period. Revenue was minimal, with a peak of $126 early in the quarter.
Boss Fight by BoomBit Games showed a consistent decline in downloads, starting at 1.7K in early January and falling to 412 by the end of March. Despite the drop in downloads, the game maintained a robust base of active users, averaging around 54K throughout the quarter.
Merge Ragdoll Fighting, also from CASUAL AZUR GAMES, had a notable spike in downloads, reaching 1.5K in late January, before descending to around 607 by the end of March. Active users hovered around 8.4K for most of the quarter, with a slight increase to 7.7K in March.
Finally, Muscle Click from Epic Play started strong with 3.2K downloads at the end of December, but saw a sharp decline to 305 by the end of March. Active users followed a similar trajectory, dropping from 2.7K to 867.
For a deeper dive into these trends and insights, visit Sensor Tower for more comprehensive data and analysis.
