Mobile App Insights · Oliver Yeh · July 2018
Arena of Valor Revenue Clears $3 Million in U.S. as Game Claims First Million Downloads
Arena of Valor revenue hits $3 million in the United States since launch, according to Sensor Tower Store Intelligence estimates.
Tencent's mobile MOBA, Arena of Valor, has cleared another set of milestones following its launch in the United States last December. The game, which still reigns supreme on China's top grossing iPhone apps chart as Honor of Kings, has passed the one million install mark across the U.S. App Store and Google Play and now exceeds $3 million in player spending in the region, according to Sensor Tower Store Intelligence estimates.
The largest portion of Arena of Valor's U.S. revenue has come from iOS, accounting for approximately 62 percent of its $3 million in gross earnings. It's currently the No. 405 ranked U.S. iPhone game in terms of revenue on the platform and at No. 679 for downloads.
Arena of Valor launched in the U.S. just as the battle royale craze was beginning to heat up, with Fortnite hitting mobile three months later—and subsequently dominating the time and wallets of the very users Tencent's MOBA is gunning for. Undeterred, the publisher has continued to build out the game in the West, adding new modes, content, and characters, most recently the eagerly anticipated debut of Batman as a playable hero.