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In the fourth quarter of 2025, the hybridcasual games market on Android in Europe showcased intriguing trends. The following insights, drawn from Sensor Tower data, highlight the performance of the top five games.
Match Factory! from Peak saw consistent growth in weekly revenue, culminating at approximately $350K by the end of December. Weekly downloads surged significantly towards the quarter's end, peaking at around 94K. The game's active users increased steadily from 310K to 371K.
Palmon: Survival by LILITH TECHNOLOGY HONG KONG LIMITED experienced fluctuations in revenue, with a notable rise to $212K in the last week of December. Downloads remained fairly stable, with a slight increase to 32K in early December. Active users saw a gradual decline, closing the quarter at 54K.
Screwdom 3D, developed by iKame Games - Zego Studio, observed a downward trend in revenue, starting at $218K and leveling off near $197K. Downloads peaked mid-quarter with a high of 75K, while active users decreased from 805K to 647K.
All in Hole: Black Hole Games by Homa recorded a steady increase in revenue, reaching nearly $186K. Although downloads saw a decline from 68K to 37K, active users maintained a consistent presence, ending the quarter at 214K.
Color Block Jam from Rollic Games started strong with $197K in revenue, which tapered off to $163K by December's end. Downloads decreased from 159K to 55K, and active users dropped from 1.19M to 913K.
For more in-depth analysis and insights, visit Sensor Tower's platform.