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In the fourth quarter of 2025, the Bubble Shooter game category on iOS in Australia saw varied performance among the top contenders. Here's a detailed look at the trends observed for each of these games.
This is Blast! by Voodoo showed a significant upward trend in weekly downloads, which surged from 254 in early October to 877 by the end of December. Weekly revenue also saw a peak of approximately $4.4K in early November, followed by a slight decline towards the end of the year. The game maintained a consistent increase in weekly active users, reaching 1.5K by the final week of December.
Bubble Pop! Puzzle Game Legend from BitMango, Inc. experienced stable weekly revenue, averaging around $3.5K, with a slight rise to $3.5K by the end of December. The game’s weekly downloads showed a gradual increase, peaking at 675 in the last week. Active users remained relatively steady, ranging from 7.5K at the start to 6.1K by the end of the quarter.
Bubble Witch 3 Saga by King exhibited a consistent revenue stream, peaking at $3.1K in late December. While the game’s downloads were minimal, weekly active users increased from 450 to 508 by the quarter’s end.
Bubble Shooter - Panda Pop! by Jam City, Inc. maintained a steady revenue stream, reaching $2.9K in the last week of December. Although downloads were sparse, the game recorded a slight decline in active users, ending the quarter with 102.
Bubble Pop Origin! Puzzle Game by Puzzle1Studio,inc. saw a stable revenue pattern, fluctuating around $1.5K to $1.7K. Weekly downloads decreased slightly but remained steady towards the end of the quarter. Active users showed a minor decline from 1K to 814.
These insights are based on data from Sensor Tower, offering a glimpse into the performance dynamics of Bubble Shooter games on iOS during this period. For more detailed analytics and insights, visit Sensor Tower.