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In the fourth quarter of 2025, the top five casual games in the United States showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower data.
MONOPOLY GO! from Scopely, Inc. saw significant fluctuations in weekly revenue, starting with approximately $20.2M and peaking at $21.5M in mid-October. Downloads were robust, reaching 241K in late December, while active users peaked at around 6.6M during the same period.
Royal Match, by Dream Games, experienced an uptick in revenue towards the end of the quarter, reaching nearly $14.9M. Downloads surged to about 248K in the final week, with active users increasing to 5.4M.
Candy Crush Saga, a long-time favorite from King, showed a steady revenue increase, culminating at $12.5M. Downloads peaked at 164K in late December, while active users fluctuated, ending the quarter at approximately 6.6M.
Gossip Harbor®: Merge & Story from Microfun Limited had rising revenue trends, peaking at $8.2M by the end of December. Downloads reached a high of 247K in the same period, with active users growing to 1.2M.
Finally, Royal Kingdom also from Dream Games, saw revenue grow to $6.3M by the end of the quarter. Downloads increased significantly to 293K, while active users rose to 2.4M.
These insights highlight the dynamic nature of the casual gaming market in the US. For more detailed data and analysis, visit Sensor Tower's platform.