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AI Insights · Timothy · January 2026

Top 5 Racing Games in the UK: Q4 2025 Performance

Explore the performance trends of the top 5 racing games in the UK during Q4 2025, including weekly downloads, revenue, and active users.

Top 5 Racing Games in the UK: Q4 2025 Performance

In the fourth quarter of 2025, the top racing games in the UK showed diverse performance trends across downloads, revenue, and active users. Here's a closer look at how these apps fared on the unified platform.

RUSH: Xtreme by SayGames LTD, released in November, saw a notable rise in weekly downloads, peaking at around 54K mid-November. The game’s weekly revenue increased steadily, reaching approximately $1.3K by late December. Weekly active users also grew, moving from 614 in early November to about 37.9K by the end of the year.

Bridge Race from SUPERSONIC STUDIOS LTD maintained a stable revenue stream, hovering around $100 to $160 per week. Weekly downloads fluctuated, with a significant spike to 24K in late December. Active users showed resilience, starting at 59.6K and ending the quarter with a slight dip to 53.7K.

Race Master 3D: Car Racing by BERESNEV s.r.o. recorded consistent weekly revenue, averaging around $500. Downloads saw an upward trajectory towards the end of December, reaching nearly 15K. Active users initially decreased but rebounded sharply, ending the quarter at approximately 154.7K.

Downhill Racer from Supercent, Inc. experienced modest revenue gains, peaking at $67 early December. Downloads and active users exhibited a downward trend until a slight recovery, with active users closing the quarter at 78.7K.

Lastly, Car Race Adventure by Zego Global Pte Ltd showed a steady increase in weekly revenue, reaching $230 in late December. Downloads saw a gradual rise, peaking at 9.1K in late December, and active users increased from 24.6K at the start of the quarter to 28.3K by the end.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026