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STORE INTELLIGENCE · CRAIG CHAPPLE · MARCH 2020

Top Mobile Games Worldwide for February 2020 by Downloads

See the top mobile games worldwide for February 2020 by downloads, according to Sensor Tower data.

Top Mobile Games Worldwide for February 2020 by Downloads

Woodturning 3D from Voodoo was the most downloaded mobile game worldwide for February 2020 with more than 34 million installs. The countries with the most installs of the app during this period were the United States at 12.4 percent of its total downloads and India at 7.3 percent. The full top 10 ranking of mobile games worldwide by downloads for February 2020 is above. App download estimates are from Sensor Tower’s Store Intelligence platform.

Hunter Assassin from Ruby Game Studio was the second most installed mobile game worldwide last month with close to 33.4 million installs. The countries with the largest number of Hunter Assassin installs were India at 36.6 percent, followed by Brazil at 5.5 percent. Draw Climber from Voodoo, Brain Out from Eyewind, and PUBG Mobile from Tencent rounded out the top five most installed mobile games worldwide for the month.

There were five new entries to the overall downloads rankings in February, including chart topper Woodturning. Draw Climber generated 30.5 million downloads across both the App Store and Google Play, while Epic Race 3D from Good Job Games picked up 21.1 million installs, Rescue Cut from MarkApp generated 19.3 million, and Pull the Pin from Popcore Games accumulated 18.2 million.

Want to see how the rankings compared to the previous month? Check out the Top Mobile Games Worldwide for January 2020 by Downloads here.

Store Intelligence users can see app download estimates for the above apps in addition to historical performance metrics on the Sensor Tower platform. Our estimates include downloads for the App Store and Google Play worldwide between February 1, 2020 and February 29, 2020. Apple apps and Google pre-installed apps are excluded. We report unique installs only. Android estimates do not include third-party stores. Figures represent aggregate installs of all app versions, ex: Facebook and Facebook Lite.


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Craig Chapple

Written by: Craig Chapple, Mobile Insights Strategist, EMEA

Date: March 2020