My Talking Tom Friends from Outfit7 was the most downloaded mobile game worldwide for June 2020 with 37.5 million installs. The countries with the most installs of the game during this period were India at 20.2 percent of its total downloads and Brazil at 9.6 percent. The full top 10 ranking of mobile games worldwide by downloads for June 2020 is above. App download estimates are from Sensor Tower’s Store Intelligence platform.
Save The Girl from Lion Studios was the second most installed mobile game worldwide last month with more than 30.2 million installs. The countries with the largest number of Save The Girl installs were India at 23.7 percent, followed by Brazil at 8.5 percent. Garena Free Fire from Garena, Tangle Master 3D from Rollic Games, and PUBG Mobile from Tencent rounded out the top five most installed mobile games worldwide for the month.
There were a number of new mobile games to enter the top download rankings across the App Store and Google Play in June. As well as My Talking Tom Friends and Tangle Master 3D, Stack Colors from Voodoo entered the top 10 overall downloads chart with 19 million installs. Another Voodoo game, Cube Surfer, broke into the top 10 App Store downloads chart at No. 4 with 7.6 million installs, while Money Buster from Alictus ranked No. 5 with 6.6 million downloads, and Magic Tiles 3 from Amanotes ranked No. 10 with 3.2 million installs.
One particularly notable entry into the top 10 App Store Downloads chart in June was Brawl Stars from Supercell, which had its second best month ever for downloads on the marketplace, generating 9.7 million installs following its launch in China.
Want to see how the rankings compared to the previous month? Check out the Top Mobile Games Worldwide for May 2020 by Downloads here.
Store Intelligence users can see app download estimates for the above apps in addition to historical performance metrics on the Sensor Tower platform. Our estimates include downloads for the App Store and Google Play worldwide between June 1, 2020 and June 30, 2020. Apple apps and Google pre-installed apps are excluded. We report unique installs only. Android estimates do not include third-party stores. Figures represent aggregate installs of all app versions, ex: Facebook and Facebook Lite.