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Top Mobile Games by Worldwide Revenue for November 2019

See the top mobile games by worldwide revenue for November 2019, according to Sensor Tower data.


The top mobile game by worldwide revenue for November 2019 was PUBG Mobile from Tencent with close to $158 million in user spending, which represented a 5x growth from November 2018. Approximately 51 percent of PUBG Mobile’s revenue was from China, followed by 14 percent from the United States and 9 percent from Japan. The full ranking of the top mobile games for November 2019 is above. Mobile game revenue estimates are from Sensor Tower’s Store Intelligence platform.

Honor of Kings from Tencent was the second highest earning mobile game by worldwide revenue for November 2019 with close to $120 million in gross revenue, which represented a 1 percent growth from November 2018. About 94 percent of Honor of King’s revenue was from China, followed by 2 percent from Thailand. The next top grossing mobile game was Candy Crush Saga from King, followed by Lineage M from NCSOFT and Coin Master from Moon Active.

Coin Master had its best month ever for revenue in November as it continues to grow, generating more than $63 million. The game passed $500 million lifetime revenue in October 2019.

Tencent and Playrix were the only two publishers to have two games featured in the top 10 grossing charts last month. Gardenscapes and Homescapes from Playrix accumulated $52 million and $55 million respectively, totalling $107 million between them.

Want to see how the rankings compared to the previous month? Check out the Top Mobile Games by Worldwide Revenue for October 2019 here.

Store Intelligence users can see mobile game revenue and mobile game download estimates for the above apps in addition to historical performance metrics on the Sensor Tower platform. Our revenue estimates are from the App Store and Google Play by worldwide revenue between November 1, 2018 and November 30, 2019 and represent gross user spending. These rankings do not include app revenue from third-party Android stores.

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Craig Chapple

Written by: Craig Chapple, Mobile Insights Strategist, EMEA

Date: December 2019