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Top Mobile Games by Worldwide Revenue for October 2019

See the top mobile games by worldwide revenue for October 2019 according to Sensor Tower data.


The top mobile game by worldwide revenue for October 2019 was PUBG Mobile from Tencent with close to $153.9 million in user spending, which represented a 7x growth from October 2018. Approximately 65 percent of PUBG Mobile’s revenue was from China, followed by 10 percent from the United States and 4 percent from Japan. The full ranking of the top mobile games for October 2019 is above. Mobile game revenue estimates are from Sensor Tower’s Store Intelligence platform.

Honor of Kings from Tencent was the second highest earning mobile game by worldwide revenue for October 2019 with close to $116.2 million in gross revenue. About 92 percent of Honor of King’s revenue was from China, followed by 3 percent from Thailand. The next top grossing mobile game was Candy Crush Saga from King, followed by Pokémon GO from Niantic and Lineage M from NCSOFT.

One of 2019’s biggest success stories is Coin Master from Moon Active, which generated $63.1 million in revenue in October after substantially increasing user spend this year. Last month marked the first time it has broken into the top 10 revenue generators in the world, a position it could well maintain moving forward.

Homescapes from Playrix is another big mover, generating $62.7 million in revenue to break into the top 10 again in eighth. It has outperformed its still very lucrative predecessor Gardenscapes in every month since February 2019.

Three Kingdoms - Strategic from Aligames is another huge success since its launch in China in September 2019. In October alone it generated $52.1 million in gross revenue from the App Store.

Want to see how the rankings compared to the previous month? Check out the Top Mobile Games by Worldwide Revenue for September 2019 here.

Store Intelligence users can see mobile game revenue and mobile game download estimates for the above apps in addition to historical performance metrics on the Sensor Tower platform. Our revenue estimates are from the App Store and Google Play by by worldwide revenue between October 1, 2018 and October 31, 2019 and represent gross user spending. These rankings do not include app revenue from third-party Android stores.

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Craig Chapple

Written by: Craig Chapple, Mobile Insights Strategist, EMEA

Date: November 2019