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The first quarter of 2021 has been eventful for the io games category in the United States. Sensor Tower provides a comprehensive look at how these games have performed in terms of downloads, revenue, and weekly active users. Here's what the data tells us about the top io games on the unified platform.
Ancient Battle, published by Lion Studios, saw a peak in downloads reaching 30K in the second week of January, while weekly active users hit a high of 78K in the third week of January. Revenue trends showed a mid-quarter dip, dropping to 14K in early February, but rebounded to over 23K by mid-March.
Agar.io by Miniclip.com experienced its highest downloads at 62K in the first week of February and maintained a strong weekly active user base, peaking at 150K in mid-February. Revenue saw a rise in the second half of March, reaching 24K.
Snake Rivals - io Snakes Games from Supersolid Ltd had a steady downloads count with a peak at 17K in mid-February. The game's weekly active users reached a high of 52K in the same period, while revenue trends showed an increase to 15K in late February.
球球大作战 by 巨人网络科技有限公司 had minimal downloads and a small active user base, peaking at just under 1K users in early January. Revenue for the game was relatively low, with a noticeable peak of 29K in mid-February.
Finally, Spinner.io by AI Games FZ saw downloads hovering around 10K to 14K throughout the quarter. The weekly active users were robust, peaking at 125K at the end of December and maintaining over 88K by the end of March. Revenue remained consistent, with a slight uptick to 3.5K at the end of the quarter.
For more detailed insights and data on the performance of io games, Sensor Tower's platform is the go-to resource for industry professionals and enthusiasts alike.