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In the second quarter of 2021, the top 5 first-person games on the Android platform in Brazil displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Weekly revenue for Call of Duty: Mobile Season 8 showed a steady increase, peaking at approximately $123K in the final week of June. The game's weekly downloads saw a slight decline from around 74K at the start of April to approximately 54K by the end of June. Active users also experienced a gradual decrease, starting from 1.35M and ending at around 1.17M.
Minecraft's weekly revenue saw a significant rise over the quarter, starting at approximately $36K and reaching around $66K by the end of June. Weekly downloads fluctuated slightly, remaining mostly steady around the 12K mark, with a dip to 9.6K in mid-June before rising again to 10.9K. Active users showed an overall upward trend, increasing from 519K to 618K.
Fishing Clash: Sport Simulator's weekly revenue varied throughout the quarter, peaking at around $31K in early May and ending at approximately $28K in late June. Weekly downloads demonstrated a downward trend, decreasing from around 41K to 23K. Active users remained relatively stable, fluctuating around 170K.
Chapters: Interactive Stories experienced a steady weekly revenue increase, reaching about $28K by the end of June. Weekly downloads showed variability, with peaks reaching around 60K in early June and then stabilizing around 48K. Active users saw a slight decline from 310K to 261K over the quarter.
Standoff 2’s weekly revenue saw a notable increase, peaking at approximately $22K in the final week of June. Weekly downloads fluctuated, with significant peaks like 83K in late May and ending the quarter around 79K. Active users experienced a slight decline, starting from 501K and ending at around 439K.
For more detailed insights and data, visit Sensor Tower.